This week I finished the blocking animation for my character, it took longer than I expected as Michael Jackson moves too much and defies physics in every possible way which makes it harder to have a notion of timing and movement. Some things still need tweking and improvement like facial expressions and spline.
This is the playblast of the blocking:
I added the hat and the mic with animSnap tool and downloaded the assets from turbosquid website. This tool is very usefull as nothing really needs to be parented to the hands and the tool just keys the object in the position you want – Amazing! The only thing is that I find easier to just snap the prop when all the animation is done, this way there are no problems when moving the members. I got a few bugs when I tried to snap before having any keys.
The constraints subject is something I should improve and understand better as it is so usefull and extremelly necessary to animate, but quite confusing. This tool just accelerates the process.
This performance that I chose to do was due to it’s dificulty and challenge, also as a way to understand better how the body works and moves, it was much more work than I expected and it was worth it but still needs a lot of improving.
The next step are cameras, using the camera sequencer and adding lights, something I also must study a bit as they are so many and sometimes I am aware that I don’t make the best decisions with lights.