This week I recorded some reference footage and began blocking out some shots. When animating I noticed a few issues with the Merry rig as all of that rig would break each time I keyed anything. The problem was solved by kamil, it was a simple change on the settings of maya, now everything works as it should.
For a while there I thought I would have to change rigs as I was having so much trouble and couldn’t even understand what was happening with the rig, I’m glad I was able to keep using the Merry rig, as female rigs are always weird and not very apelative, this one I really like, as well as the Amanda rig.
I began by animating the first shot but with the issues that came up I began animating the shot 08 and 09 where the Amanda rig is already on scene. This is a playblast from shot 08:
On this shot, Anna (amanda rig) is arriving to her meeting with her friend Lisa (merry rig) and sits on the chair, by this time I hadn’t solved the merry problems. After the problem was solved, I began animating on the 2 first shots where this character enters in the store scene as they are quick and don’t have more characters to animate.
Shot 01 (playblast):
Shot 03 (playblast):
Ofcourse, all these shots still need a lot of work, I expect to finish previs of every shot in the next 2 weeks.