This week I focused more on lighting, although I did begin to track a shot, and set a meeting with Dom for next week (has we was already booked for this week) to get some tips on how to track such blurry shots. Also I had 3 meetings with KK and Giulia ( a student from the VFX MA) joined the team, which was great as help in these sorts of tasks is never too much. As she also knows a bit more about nuke, I was super glad to have help.
Lighting
This weeks’ task was to prepare the maya folder with everything on it, as well as create folders inside the scene and render folders for me and Giulia, we divided the shots for the 2 of us. I got the reference footage for the z004 and Giulia got the z002, these shots are not going to be used in the actual movie but will be usefull for lighting purposes. The woman carries 2 spheres and the Macbeth chart which we will have to prepare and get the right values.
z002:

z004:

KK had asked me to prepare a maya scene and get the spheres in the right place, with some HDRI we found. This is the one we are using as it is the one truer to the footage.

After setting up the scene and placed roughly a camera on the right place we created the road geo and added a character, I chose Amanda rig, as I really like this rig and got the right materials and attributes to the spheres, this is how ir tlooked like:

At first, I was a bit confused why we needed to have the skydomes if we were going to have the cameras from matchmove and I believed that that would be it, but later I understood the whole purpose of this.
The lighting task for next week is to import a render of the reference spheres alone and get them to nuke to match the lighting as well as the macbeth chart.
Matchmove
This week on matchmove, I was able to track a few more points on my CP_0400 but as it was taking too much time, I honestly focused more on getting the lighting tasks done, as there were more people on the matchmove role than lighting.